Real and Virtual Worlds Concept 1

Diyath
Jun 16, 2021

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STORYBOARDS

Some early storyboarding, outlined as follows, shows the project’s initial concept and how the sequence of events progress with time.

The player is instructed the AI to conduct a small repair in the airlock (e.g. restore comms).

Player is locked in, with air supply cut off.

A computer terminal/rewiring station in the airlock is accessed to trigger actions such as manipulating the spaceship’s air-purification mechanism while in the airlock in order to buy more time.

The next door into the cockpit is hacked/cut with a welding torch.

Door to the next corridor is opened, giving passage to the following room.

Once in the cockpit, the player simply presses A and watches as they attempt to interface with the spaceship’s artificial intelligence to cease the rampage.

MOOD BOARDS

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Diyath
Diyath

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