Real and Virtual Worlds Concept 1

Diyath
Jun 16, 2021

STORYBOARDS

Some early storyboarding, outlined as follows, shows the project’s initial concept and how the sequence of events progress with time.

The player is instructed the AI to conduct a small repair in the airlock (e.g. restore comms).

Player is locked in, with air supply cut off.

A computer terminal/rewiring station in the airlock is accessed to trigger actions such as manipulating the spaceship’s air-purification mechanism while in the airlock in order to buy more time.

The next door into the cockpit is hacked/cut with a welding torch.

Door to the next corridor is opened, giving passage to the following room.

Once in the cockpit, the player simply presses A and watches as they attempt to interface with the spaceship’s artificial intelligence to cease the rampage.

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Diyath
Diyath

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